![]() ![]() Unfortunately, the Dungeon Master's Guide doesn't include an index of all of the random charts in the book. They point us in a completely unexpected direction when we might be tempted to head in a straight and well traveled line. Random tables can help us break out of these ruts. Our NPCs could start to look and act the same or every castle seems to feel like the ones in your favorite TV show. When we're thinking on our feet it can be hard for us to come up with something new instead of falling back to something familiar. One of the most useful features of random tables is their ability to help us break out of stereotypes and cliches. They are also a fantastic aid to help us improvise right at the table. They break you out of ruts and give you interesting and deep options for your adventure without hardly any preparation before your game. Random tables are a fantastic tool of the Lazy Dungeon Master. One of its most useful features is the huge amount of random tables. The 5th Edition Dungeon Master's Guide is packed with useful information for your 5e Dungeons and Dragons game. It is our intent to work within this license in good faith.New to Sly Flourish? Start Here! Random Tables of the Dungeons and Dragons 5th Edition Dungeon Master's Guide If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. To distinguish it, these items will have this notice. ![]() It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. This is part of the (3.5e) Revised System Reference Document. Moderate evocation CL 8th Craft Magical Arms and Armor, call lightningor lightning bolt Price +1 bonus.īack to Main Page → 3.5e Open Game Content → System Reference Document → Magic Items Open Game Content ( place problems on the discussion page). ![]() Bows, crossbows, and slings so crafted bestow the electricity energy upon their ammunition. A shock weapon deals an extra 1d6 points of electricity damage on a successful hit. The effect remains until another command is given. The electricity does not harm the wielder. Shock: Upon command, a shock weapon is sheathed in crackling electricity. ![]() This material is published under the OGL 1.0a. ![]()
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